﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Player
{
    public class Log
    {
        public static void Trace(params object[] objs)
        {
        }
        public static void Verbose(params object[] objs)
        {
        }
        public static void Error(params object[] objs)
        {
        }
        public static void Critical(params object[] objs)
        {
        }
        public static void Warning(params object[] objs)
        {
        }
    }
}
